Course Instructor: Alin Moldoveanu
Syllabus:
Nowadays, virtual reality is a complex and evolving area, including many technologies and concepts, and with a wide range of applications, ranging from games to medicine, military, education, industry and science.
This course builds on the foundation provided by the course "Introduction to Virtual Reality" and has a very practical nature. Its aims are: to familiarize the students with a wide range of technologies currently used in virtual reality, from software architectures to dedicated hardware; to create the abilities to design virtual reality applications, taking into account interdisciplinary perspectives and analyzing the immersion from many angles; to develop the capacity to implement a virtual reality system.
Within the laboratory classes, students will work in teams to design and implement medium sized virtual reality applications, putting into practice the concepts learned in this course and in the previous introductory course and using the available laboratory equipment and programs (HMD, tracking, haptic, photogrammetry, modeling, etc.).